Kexuan Zhang

Kexuan Zhang

Profile

I’m a PhD student focusing on Virtual Reality and High-Performance Graphics. I obtained my Master’s degree in High-Performance Graphics and Games Engineering at the University of Leeds in 2024. Before that, I was a game server engineer.

More details are on my portfolio: https://zzxzzk115.github.io/

Research interests

My main research interests are Virtual Reality and High-Performance Graphics.

Relative topics:

  • Foveated Rendering
  • Color / Depth Perception
  • Texture Synthesis
  • Stereo Reprojection (Warping)
  • Image Inpainting (Hole-filling)
  • Mesh Shading Pipeline
  • Real-Time Raytracing
  • Tiled Clustered Shading
  • Hybrid Rendering