Dr He Wang

Dr He Wang


I am an Associate Professor at the School of Computing, University of Leeds, UK. I am the Director of High-Performance Graphics and Game Engineering and Academic Lead of Centre for Immersive Technology. My current research interest is mainly in computer graphics, vision and machine learning and applications. Previously I was a Postdoctoral Associate at Disney Research Los Angeles. I received my PhD and did a post-doc afterwards both in School of Informatics, the University of Edinburgh, where I mainly worked on motion control of character, deformable object control and 3D scene analysis. Before my PhD, I worked in the industry for 4 years after graduating from the College of Computer Science and Technology, Zhejiang University, China.


  • Director of High Performance Graphics and Game Engineering
  • Academic Lead of Centre of Immersive Technologies
<h4>Research projects</h4> <p>Any research projects I'm currently working on will be listed below. Our list of all <a href="https://eps.leeds.ac.uk/dir/research-projects">research projects</a> allows you to view and search the full list of projects in the faculty.</p>


  • PhD in Informatics, the University of Edinburgh, UK
  • BEng in Computer Science and Technology, Zhejiang University, China

Professional memberships

  • ACM
  • IEEE
  • Eurographics Association

Research groups and institutes

  • Computational Science and Engineering

Current postgraduate researchers

<h4>Postgraduate research opportunities</h4> <p>We welcome enquiries from motivated and qualified applicants from all around the world who are interested in PhD study. Our <a href="https://phd.leeds.ac.uk">research opportunities</a> allow you to search for projects and scholarships.</p>
    <li><a href="//phd.leeds.ac.uk/project/88-2d-and-3d-crowd-analysis-and-simulation-using-deep-learning-and-big-data-analysis">2D and 3D crowd analysis and simulation using deep learning and big data analysis</a></li> <li><a href="//phd.leeds.ac.uk/project/89-2d-and-3d-crowd-steering-analysis-in-virtual-reality">2D and 3D crowd steering analysis in virtual reality</a></li> <li><a href="//phd.leeds.ac.uk/project/91-3d-human-motion-analysis">3D Human Motion Analysis</a></li> <li><a href="//phd.leeds.ac.uk/project/270-3d-realistic-and-interactive-fabric-simulation">3D realistic and interactive fabric simulation</a></li> <li><a href="//phd.leeds.ac.uk/project/271-3d-realistic-and-interactive-fluid-simulation">3D realistic and interactive fluid simulation</a></li> <li><a href="//phd.leeds.ac.uk/project/771-cider:-crowd-based-intelligent-design-of-environment">CIDER: Crowd-based Intelligent Design of EnviRonment</a></li> <li><a href="//phd.leeds.ac.uk/project/939-computer-graphics-and-puzzles">Computer Graphics and Puzzles</a></li> <li><a href="//phd.leeds.ac.uk/project/1071-deep-learning-and-partial-differential-equations">Deep Learning and Partial Differential Equations</a></li> <li><a href="//phd.leeds.ac.uk/project/770-fierce:-fast-interactive-simulation-for-crowds-and-environments-g">FIERCE: Fast IntERactive simulation for Crowds and Environments-G</a></li> <li><a href="//phd.leeds.ac.uk/project/693-markerless-tracking-for-the-clinical-analysis-of-patients-with-symptomatic-gait-">Markerless Tracking for the Clinical Analysis of Patients with Symptomatic Gait </a></li>